Reducing Sedentary Behaviour Amongst Gamers

The project will address the issue of excess sedentary behaviours typically undertaken by gamers. The project may consists of the following:

 - Undertake a critical literature review of sedentary behaviour interventions and examine their effectiveness
 - Develop a novel technology driven sedentary behaviour intervention on gamers.
 - Evaluate the effectiveness of this newly developed intervention.

sedentary gamer

Dr Chris Bowers

c.bowers@worc.ac.uk